Paradox Interactive and Colossal Order today announced Cities: Skylines II, a sequel to their city-simulation game.
Cities: Skylines II offers the most realistic city simulation ever created, in which players can build any kind of city they can imagine and follow its growth from a humble village to a bustling metropolis.

Source: Colossal Order/Paradox Interactive
From individual households to the city’s economy and transportation system, Cities: Skylines II offers a deep and immersive simulation that welcomes both new and veteran players You’re going to be challenged with the streets literally flooded with citizens with promised impressive graphics and it’s up to you to develop their city.
Cities: Skylines II launches on PC, Xbox Series X/Series S, and PlayStation 5 later this year… that’s right 2023.
“Cities: Skylines reset the bar for city building games when it launched eight years ago, and we are incredibly proud of its impact. We built a thriving community around Cities and introduced many to city building for the first time. Now, we’ve brought the years of experience we’ve gained to take a new step forward in the city builder genre, again, for our community and new players.”
– Mariina Hallikainen, CEO of Colossal Order
Cities: Skylines II aims to let players create and maintain cities that come to life like never before, complete with realistic transport and economy systems, a wealth of construction and customization options, and advanced modding capabilities. Revealed during the Paradox Announcement Show 2023, Cities: Skylines II evolves the city-building genre further, letting players build the cities of their dreams with the most open-ended city-building sandbox on the planet. The hype is real and is comparable to when SimCity 2000 came out to replace the original SimCity Classic.
“The Cities brand has been an important part of Paradox’s catalog of games for over a decade. Cities: Skylines is a profound success, selling millions of copies, welcoming more than 5.5 million new players just last year, and setting the foundation for Cities: Skylines II. With unprecedented amounts of customization and player control, Cities: Skylines II will continue to push boundaries for the city-building franchise”.
– Fredrik Wester, CEO of Paradox Interactive
The original Cities: Skylines launched in 2015 for PC. Over the past eight years, it has expanded to numerous platforms with dozens of DLCs and over 12 million copies sold. The accuracy and depth of its simulation has earned the respect of professional city planners, who use Cities: Skylines to solve real-world problems.